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Welcome to Final Fantasy Web Page!
This site describes most Final Fantasy games, gives you background about their creation, and answers frequently asked questions. For example, at the left you'll see a collage created by a friend of previous titles in the series, which combines past and "future" game genres. So, read on, and contact me if you have comments or suggestions!
More info about the Final Fantasy Series
Can you give me any clues for conquering a fInal Fantasy Game? Practice developing your fighting technique, the key is fighting smoothly and learning to use each character and thier abilities. What does the future hold for the Final Fantasy series?? The story has some wrinkles which haven't been explored yet so it is likely that a sequel will be produced in order to address them. Keep checking the site for new updates.
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How does the Internet figure into future Fianl Fantasy games development?
Typically if you have wanted to play a particular game then you have had to go to a software store and purchase a box which contains CD-ROM's or floppy disks. Games are packaged this way because the data which makes up most games takes up so much space and because physical stores have been the only place to showcase them. This data can take the form of graphics, sounds, character files, help, and of course the game engine itself. Now with the gain in popularity of the Internet, gamers don't have to get a game from a physical store, and in some cases they don't even have to install a game on their own computer. One of the contributions of the Internet to gaming has been games which exist entirely online. Project BOB is an example of this kind of game. It's graphics and code exist on the web and are expressed through a web browser. This means that updates are easier to distribute to fans of a game who visit a central storage for the game each time they log on to play it.
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Screen Shot- Final Fantasy: The Spirits Within
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The Movie!
As the first HyperReal computer-generated feature film, Final Fantasy: The Spirits Within was based entirely on original designs by a team of gifted conceptual artists. No real locations, people, vehicles or props were used. Everything was crafted from the imaginations of the artists who drew inspiration from paintings, magazines, books, and photographs to turn the director`s vision into reality. Check-out the Whats-New section for more info!
More information about The Movie
Because the movie is entirely CG, every single scene had to be storyboarded. A storyboard is a series of panels with sketches depicting consecutively the changes of scene and action in a series of shots. Working very closely with the director, storyboard artists drew visual sequences to precisely set the pace of the film. The goal was to feel live action, as if a camera was chasing the action. Once blocked out, the storyboard was taken to layout and scanned to create a rough 2D version of the film.
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